DocumentCode
3686913
Title
Humans in the GPU swarm: a proposal
Author
Brandon Shafer
Author_Institution
Phoenix Data Corporation, Indianapolis,IN
fYear
2015
Firstpage
1
Lastpage
4
Abstract
Since its invention, Particle Swarm Optimization (PSO) has been used to solve difficult problems, some of which can take large amounts of time and resources. In recent years, general purpose computing on a graphic processing unit (GPGPU) has arisen to enable scientists and engineers to take advantage of the sometimes enormous speed gains made by parallel programming. While placing a human in the loop has been investigated for more traditional PSO, this paper opens a discussion on human in the loop on PSO on a GPU.
Keywords
"Graphics processing units","Particle swarm optimization","Instruction sets","Computer architecture","Computers","Kernel"
Publisher
ieee
Conference_Titel
Swarm/Human Blended Intelligence Workshop (SHBI), 2015
Type
conf
DOI
10.1109/SHBI.2015.7321686
Filename
7321686
Link To Document