• DocumentCode
    3686913
  • Title

    Humans in the GPU swarm: a proposal

  • Author

    Brandon Shafer

  • Author_Institution
    Phoenix Data Corporation, Indianapolis,IN
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Since its invention, Particle Swarm Optimization (PSO) has been used to solve difficult problems, some of which can take large amounts of time and resources. In recent years, general purpose computing on a graphic processing unit (GPGPU) has arisen to enable scientists and engineers to take advantage of the sometimes enormous speed gains made by parallel programming. While placing a human in the loop has been investigated for more traditional PSO, this paper opens a discussion on human in the loop on PSO on a GPU.
  • Keywords
    "Graphics processing units","Particle swarm optimization","Instruction sets","Computer architecture","Computers","Kernel"
  • Publisher
    ieee
  • Conference_Titel
    Swarm/Human Blended Intelligence Workshop (SHBI), 2015
  • Type

    conf

  • DOI
    10.1109/SHBI.2015.7321686
  • Filename
    7321686