• DocumentCode
    3698149
  • Title

    Collaborative maneuver using fuzzy integral for RTS game

  • Author

    auPeter H.F. Ng;Simon C.K. Shiu

  • Author_Institution
    Department of Computing, The Hong Kong Polytechnic University, Hong Kong
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    Combined arms are the appropriate combinations to achieve mutually complementary effects in real time strategy (RTS) game. However, it remains the difficulty of planning the sub-unit maneuver, positioning and engagement. Following the research of multi-agents potential fields that provides an effective and efficient way to handle unit maneuver in various environment, we adopted fuzzy measure and integral into potential field and extended the normal additive property to non-additive property in potential field. A new approach for various maneuver planning in RTS game is proposed. The model explains the basic principles that must guide the combined arms in the movement and conduct human-like unit maneuver. We implemented our methodology in a well-known RTS game platform, Warcraft III. In our experiment, fuzzy measure and integral showed the ability to perform various and human-like intelligence in game.
  • Keywords
    "Games","Artificial intelligence","Planning","Genetic algorithms","Force","Additives","Covariance matrices"
  • Publisher
    ieee
  • Conference_Titel
    Fuzzy Systems (FUZZ-IEEE), 2015 IEEE International Conference on
  • Type

    conf

  • DOI
    10.1109/FUZZ-IEEE.2015.7337982
  • Filename
    7337982