• DocumentCode
    3698252
  • Title

    Movement design of a life-like agent for the werewolf game

  • Author

    Daisuke Katagami;Masashi Kanazawa;Fujio Toriumi;Hirotaka Osawa;Michimasa Inaba;Kosuke Shinoda

  • Author_Institution
    Dept. of Applied Computer Science, Faculty of Engineering, Tokyo Polytechnic University, Iiyama 1583, Atsugi, Kanagawa, Japan
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    7
  • Abstract
    In this research, we target at the interactive communication game “werewolf” with a subject of research. Werewolf is a popular party game all over the world, and the relevance studies have been advanced in recent years. However, the life-like agent who does werewolf has not been developed. Therefore the purpose of this research is to analyze non-verbal information from movies which play the werewolf with face-to-face communication and to make clear the impression for others by the movements of players in the game. Moreover, we verify whether the life-like agent gives an impression like human in werewolf game by mounting the movements on a life-like agent.
  • Keywords
    "Games","Atmosphere","Motion pictures","Entertainment industry","Nose","Mouth","Neck"
  • Publisher
    ieee
  • Conference_Titel
    Fuzzy Systems (FUZZ-IEEE), 2015 IEEE International Conference on
  • Type

    conf

  • DOI
    10.1109/FUZZ-IEEE.2015.7338087
  • Filename
    7338087