DocumentCode
3699191
Title
The research and implementation of artificial intelligence in mobile applications
Author
Mangmang Geng;Xiaojun Huang
Author_Institution
School of Information and Communication Engineering, Beijing University of Posts and Telecommunications, No.10 Xitucheng Road, Haidian District, Beijing, China
fYear
2015
Firstpage
556
Lastpage
560
Abstract
This paper designs and implements the bionic robot which is as an implementation of soldiers in the strategy game, and the robot has three parts: perception system, target and path system and decision-making system. The perception system is responsible for perceiving information inside the scene; the target and path system is to find the best position for attacking and the optimal path for the robot; the decision-making system determines the behavior of the robot in the next frame. This paper also introduces map information updated in real time in the game. The bionic robot system designed has a good expansibility, and soldiers of different arms using this system, the game is running well.
Keywords
"Robot kinematics","Legged locomotion","Games","Artificial intelligence","Decision making","Real-time systems"
Publisher
ieee
Conference_Titel
Software Engineering and Service Science (ICSESS), 2015 6th IEEE International Conference on
ISSN
2327-0586
Print_ISBN
978-1-4799-8352-0
Electronic_ISBN
2327-0594
Type
conf
DOI
10.1109/ICSESS.2015.7339119
Filename
7339119
Link To Document