• DocumentCode
    3699191
  • Title

    The research and implementation of artificial intelligence in mobile applications

  • Author

    Mangmang Geng;Xiaojun Huang

  • Author_Institution
    School of Information and Communication Engineering, Beijing University of Posts and Telecommunications, No.10 Xitucheng Road, Haidian District, Beijing, China
  • fYear
    2015
  • Firstpage
    556
  • Lastpage
    560
  • Abstract
    This paper designs and implements the bionic robot which is as an implementation of soldiers in the strategy game, and the robot has three parts: perception system, target and path system and decision-making system. The perception system is responsible for perceiving information inside the scene; the target and path system is to find the best position for attacking and the optimal path for the robot; the decision-making system determines the behavior of the robot in the next frame. This paper also introduces map information updated in real time in the game. The bionic robot system designed has a good expansibility, and soldiers of different arms using this system, the game is running well.
  • Keywords
    "Robot kinematics","Legged locomotion","Games","Artificial intelligence","Decision making","Real-time systems"
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering and Service Science (ICSESS), 2015 6th IEEE International Conference on
  • ISSN
    2327-0586
  • Print_ISBN
    978-1-4799-8352-0
  • Electronic_ISBN
    2327-0594
  • Type

    conf

  • DOI
    10.1109/ICSESS.2015.7339119
  • Filename
    7339119