• DocumentCode
    3700192
  • Title

    Down-/up-sampling based depth coding by utilizing interview correlation

  • Author

    Jianjun Song; Xin Wang; Yong Wang;Ce Zhu

  • Author_Institution
    Department of Electronic Engineering, University of Electronic Science and Technology of China, No. 2006, Xiyuan Ave, West Hi-Tech Zone, Chengdu, China
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    In depth-based 3D video compression, a framework that down-samples a depth map before encoding and up-samples the depth map at the decoder has shown more high coding efficiency, where the down- and up-sampling components are key to the coding performance. In this paper, a down-/up-sampling scheme for 3D video coding is developed by making good use of interview correlation. At the encoder, to obtain a uniform distribution of sampled pixels across views, an interlaced down-sampling approach is applied among different views. Then, at the decoder, a three-step up-sampling approach is proposed accordingly. First, sampled pixels in one view are warped to the to-be-up-sampled view based on their disparity vectors. Second, in order not to introduce new values, the warped pixel is further refined or updated by one of its nearest four sampled pixels. Finally, the unknown pixels left are filled with a known pixel around it. Among all the three steps, a winner-takes-all approach is employed to select a pixel with the largest weight which is determined by considering the depth similarity, texture similarity or geometric closeness. Experimental results demonstrate that the proposed scheme can achieve better down-/up-sampling result and improved the coding efficiency, compared with the conventional algorithms, especially for a large sampling scale.
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Signal Processing (MMSP), 2015 IEEE 17th International Workshop on
  • Type

    conf

  • DOI
    10.1109/MMSP.2015.7340870
  • Filename
    7340870