DocumentCode
3702974
Title
Applying flipped classroom and problem-based learning in a CS1 course
Author
Aracele Garcia de Oliveira Fassbinder;Tiago Gonçalves Botelho;Ricardo José Martins;Ellen Francine Barbosa
Author_Institution
Federal Institute of Education, Science and Technology, IFSULDEMINAS - Campus Muzambinho, Muzambinho, Minas Gerais, Brazil
fYear
2015
Firstpage
1
Lastpage
7
Abstract
Teaching of programming foundations has been subject of several investigations, because it is believed that the required activities can contribute to the development of students more able to solve problems and to adapt to any environment or situation. Some works have argued about the integration of Flipped Classroom and Problem-Based Learning in Computer Science courses to potentiate this kind of teaching, but fewer evidences that investigate the real application between these approaches were found. Thus, in order to enhance the Flipped Classroom in-class activities, this paper reports an experience to implement and apply Flipped Classroom and Problem-Based Learning approaches for a CS1 course. Additional concepts of programming contests, group formation and learning styles were also used. In general, the main findings suggest that the Flipped Classroom model, if well-planned and carefully designed, can benefit students. However, these initial benefits are more related to student´s motivation and social behavior than those associated with grades and the effective learning. Results also indicate that PBL may be an adequate approach to enhance the face-to-face time in the inverted classroom.
Keywords
"Education","Programming profession","Online services","Games","Problem-solving"
Publisher
ieee
Conference_Titel
Frontiers in Education Conference (FIE), 2015. 32614 2015. IEEE
Print_ISBN
978-1-4799-8454-1
Type
conf
DOI
10.1109/FIE.2015.7344223
Filename
7344223
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