DocumentCode
3703473
Title
Exploiting Binocular Rivalry: Presenting Different Contents on Dominant and Non-dominant Eyes
Author
Jinhyun Park;Jun Park
Author_Institution
Interactive Media Lab., Hongik Univ., Seoul, South Korea
fYear
2015
Firstpage
20
Lastpage
23
Abstract
One of the ergonomic issues of wearing see-though displays is binocular rivalry, which is one of visual perception phenomena. Binocular rivalry happens when different images are rendered to each eye. In this paper, we introduce the potential of making use of binocular rivalry rather than mitigating it when a stereo see-through HMD is worn. We designed experiments where major contents were presented on the dominant eyes and minor contents (e.g., menus) were displayed on the non-dominant eyes. According to preliminary tests, presenting different contents on dominant and non-dominant eyes is feasible if both contents do not overlap, or only one of them is bright. Switching brightness was also helpful in attaining user´s attention. By presenting different contents on dominant and non-dominant eyes, users could also observe the real environments more conveniently than presenting a single content on both eyes.
Keywords
"Brightness","Image color analysis","Glass","Switches","Stereo image processing","Plugs","Manuals"
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality Workshops (ISMARW), 2015 IEEE International Symposium on
Type
conf
DOI
10.1109/ISMARW.2015.14
Filename
7344750
Link To Document