DocumentCode :
3707152
Title :
WildAR: Creating a Networked AR System for "In-the-Wild" Studies
Author :
Weiquan Lu;Mandi Jieying Lee;Teong Leong Chuah;Chun Kit Lee;Zheng Yi Lim;Ellen Yi-Luen Do
Author_Institution :
Keio-NUS CUTE Center, Nat. Univ. of Singapore, Singapore, Singapore
fYear :
2015
Firstpage :
34
Lastpage :
39
Abstract :
In this paper, we describe the creation, deployment and validation study of WildAR, a networked AR system that can be used to conduct user studies over long periods of time “in-the-wild”, such as in museum settings. By combining four components: an AR game platform for implicit scaffolding of interactions, a web-based platform editor for real-time control of experiment variables, an automated participatory sensing system through smartphone sensors feeding back to an online database, and virtual experiment scene re-creation in VR using the data from the sensors, WildAR enables researchers to conduct user studies in museums efficiently and effectively.
Keywords :
"Games","Sensors","Three-dimensional displays","Reflection","Databases","Usability","Real-time systems"
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design (ISMAR-MASH´D), 2015 IEEE International Symposium on
Type :
conf
DOI :
10.1109/ISMAR-MASHD.2015.11
Filename :
7350733
Link To Document :
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