DocumentCode
3708155
Title
Dynamic texture and geometry features for facial expression recognition in video
Author
Junkai Chen;Zenghai Chen;Zheru Chi;Hong Fu
Author_Institution
Department of Electronic and Information Engineering, The Hong Kong Polytechnic University
fYear
2015
Firstpage
4967
Lastpage
4971
Abstract
Facial expression recognition in video has attracted growing attention recently. In this paper, we propose to handle this problem with dynamic appearance and geometric features. We propose a new feature descriptor called HOG from Three Orthogonal Planes (HOG-TOP) to represent dynamic features. In addition, we introduce two types of geometry features to represent the facial rigid changes and non-rigid changes, respectively. Multiple Kernel Learning (MKL) is applied to find an optimal combination of two types of features. And finally a Support Vector Machine (SVM) with multiple kernels is trained for the facial expression classification. Extensive experiments conducted on the extended Cohn-Kanade dataset show that our method can achieve a competitive performance compared with the other state-of-the-art methods.
Keywords
"Kernel","Face","Geometry","Face recognition","Feature extraction","Image sequences","Support vector machines"
Publisher
ieee
Conference_Titel
Image Processing (ICIP), 2015 IEEE International Conference on
Type
conf
DOI
10.1109/ICIP.2015.7351752
Filename
7351752
Link To Document