DocumentCode :
3709395
Title :
The quickgrasp algorithm for grasp synthesis
Author :
Watcharapol Watcharawisetkul;Mana Borwornpadungkitti;Nattee Niparnan;Attawith Sudsang
Author_Institution :
Department of Computer Engineering, Faculty of Engineering, Chulalongkorn University, Bangkok, 10330, Thailand
fYear :
2015
fDate :
9/1/2015 12:00:00 AM
Firstpage :
2305
Lastpage :
2310
Abstract :
This paper presents a general grasp synthesis algorithm. The algorithm follows a stochastic approach that calculate a large number of grasps with good quality in short amount of time. It takes as an input a 3D point cloud that represents the contact points of the object and heuristically selects concurrent points which are covered by contact points and identifies concurrent grasps from such contact points. Empirical examples are performed to show that the proposed algorithm can generate a large number of good quality grasps comparing to other methods.
Keywords :
"Force","Three-dimensional displays","Friction","Grasping","Robots","Shape","Approximation algorithms"
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems (IROS), 2015 IEEE/RSJ International Conference on
Type :
conf
DOI :
10.1109/IROS.2015.7353687
Filename :
7353687
Link To Document :
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