• DocumentCode
    3714263
  • Title

    CyberAware: A mobile game-based app for cybersecurity education and awareness

  • Author

    Filippos Giannakas;Georgios Kambourakis;Stefanos Gritzalis

  • Author_Institution
    Department of Information and Communication Systems Engineering, University of the Aegean, Samos, Greece
  • fYear
    2015
  • Firstpage
    54
  • Lastpage
    58
  • Abstract
    Nowadays, basic cybersecurity education and awareness is deemed necessary, even for children as young as elementary school-aged. If knowledge on this topic is delivered in the form of a digital game-based activity, then it has greater chances of being more joyful and efficient. The paper at hand discusses the development of a novel mobile app called Cyber-Aware, destined to cybersecurity education and awareness. At present, the game is designed for K-6 aged children and can be used to support either or both formal or informal learning. Also, due to its mobile nature, it can be experienced as an outdoor or classroom activity. Opposite to similar studies found in the literature so far, our attention is not solely drawn to game´s technological aspects but equally to the educational factor.
  • Keywords
    "Games","Computer security","Education","Mobile communication","Electronic mail","Context"
  • Publisher
    ieee
  • Conference_Titel
    Interactive Mobile Communication Technologies and Learning (IMCL), 2015 International Conference on
  • Type

    conf

  • DOI
    10.1109/IMCTL.2015.7359553
  • Filename
    7359553