DocumentCode :
3715368
Title :
A study and implementation of VGA multi-resolution on Android platform
Author :
Zhihua Xie;Ning Li;Lie Luo
Author_Institution :
Department of Computer Science and Technology, Wuhan University of Technology, Wuhan, China
fYear :
2015
Firstpage :
110
Lastpage :
115
Abstract :
At present, Android system can only support fixed resolution. This paper discusses a universal and concise solution to solve this problem, and the realization of Android VGA multi-resolution is described in detail. In order to solve the problem efficiently, we present a method with presetting resolution and reboot-confirmation strategy. This method involves multiple layers of the Android system architecture. We conducted a study on the Android system framework and graphics system architecture. Combined with Framebuffer driver technology of the Linux Kernel, the study applies the presetting resolution and reboot-confirmation method by using the existed framework. According to experiment result, the design achieved the expected goal, and it ensured the stable operation of the system. This solution is universal for all Android systems. In a way, it has reference value and practical value for making Android system support multi-resolution.
Keywords :
"Androids","Humanoid robots","Kernel","Graphics","Hardware","Linux","Surface treatment"
Publisher :
ieee
Conference_Titel :
Computer and Computational Sciences (ICCCS), 2015 International Conference on
Print_ISBN :
978-1-4799-1818-8
Type :
conf
DOI :
10.1109/ICCACS.2015.7361333
Filename :
7361333
Link To Document :
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