DocumentCode :
3726756
Title :
Serious mods: A case for modding in serious games pedagogy
Author :
Victoria McArthur;Robert J. Teather
Author_Institution :
ICCIT University of Toronto, Mississauga, Canada
fYear :
2015
Firstpage :
1
Lastpage :
4
Abstract :
In this paper, we present a case study for the use of modding as a pedagogical practice in a humanities-based game design course. In particular, this approach has been extremely beneficial as it allows students to sidestep technological barriers. In our case study, we show how two different mods of the same platformer game can allow students to engage with game design in order to explore the relationship between mechanics and meaningful play.
Keywords :
"Games","Engines","Tutorials","Sugar","Diabetes","Rhetoric","Insulin"
Publisher :
ieee
Conference_Titel :
Games Entertainment Media Conference (GEM), 2015 IEEE
Type :
conf
DOI :
10.1109/GEM.2015.7377224
Filename :
7377224
Link To Document :
بازگشت