• DocumentCode
    3726756
  • Title

    Serious mods: A case for modding in serious games pedagogy

  • Author

    Victoria McArthur;Robert J. Teather

  • Author_Institution
    ICCIT University of Toronto, Mississauga, Canada
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    In this paper, we present a case study for the use of modding as a pedagogical practice in a humanities-based game design course. In particular, this approach has been extremely beneficial as it allows students to sidestep technological barriers. In our case study, we show how two different mods of the same platformer game can allow students to engage with game design in order to explore the relationship between mechanics and meaningful play.
  • Keywords
    "Games","Engines","Tutorials","Sugar","Diabetes","Rhetoric","Insulin"
  • Publisher
    ieee
  • Conference_Titel
    Games Entertainment Media Conference (GEM), 2015 IEEE
  • Type

    conf

  • DOI
    10.1109/GEM.2015.7377224
  • Filename
    7377224