• DocumentCode
    3726769
  • Title

    Designing indoor tangible games based on fuzzy localisation

  • Author

    Rapha?l Robert-Bouchard;J?r?me Dupire;Pierre Cubaud

  • Author_Institution
    CEDRIC - Conservatoire National des Arts et M?tiers, 292 rue St Martin, 75003 Paris, France
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    We present in this paper the development of an easy-to-adapt architecture for radio based, indoor geolocation; and the new opportunities it brings for game design. The weak precision of such systems, usually regarded as a problem, is considered here as a source of innovation for the design of pervasive games.
  • Keywords
    "Games","Global Positioning System","Geology","Uncertainty","Mobile handsets","Light emitting diodes","IEEE 802.11 Standard"
  • Publisher
    ieee
  • Conference_Titel
    Games Entertainment Media Conference (GEM), 2015 IEEE
  • Type

    conf

  • DOI
    10.1109/GEM.2015.7377237
  • Filename
    7377237