Title :
Video games to the rescue: Can game design make software based lab experiments engaging?
Author :
Karthik Sankaranarayanan;Pejman Mirza-Babaei;Frederico Da Rocha Tome Filho
Author_Institution :
University of Ontario Institute of Technology, Oshawa, Canada
Abstract :
In this paper we report our efforts to explore the usefulness of game design principals in a software based social science lab experiment. We discuss a case example that shows how game design principals could make the experiment more engaging and informative which in turn helps researchers collect meaningful data i.e. reducing randomness in the collected data.
Keywords :
"Games","Software","Avatars","Psychology","Business","Analytical models","Artificial intelligence"
Conference_Titel :
Games Entertainment Media Conference (GEM), 2015 IEEE
DOI :
10.1109/GEM.2015.7377240