• DocumentCode
    3726787
  • Title

    Stereoscopy and haptics human eye AR app

  • Author

    Carlos Soto-Fernandez;Hugo Vega;Alvaro Uribe-Quevedo;Norman Jaimes;Bill Kapralos

  • Author_Institution
    Mechatronics Engineering, Mil. Nueva Granada University, Bogota, Colombia
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    The study of anatomy using virtual reality provides examination and navigation features otherwise difficult in real life due to the size and location of what it is being studied. When studying the human eye common medical school resources include illustrations, pictures, mockups and practices on cadavers and advanced simulators. Current technological trends are seeing the employment of 3D technologies such as virtual reality and augmented reality as complementary tools to promote learning skills. The human eye is a spherical structure yet when presented in virtual training environments, the eye is typically lacking stereoscopic features making it difficult for the trainees to develop a deep understanding of the eye´s anatomical structure. In this project we discuss the development of a stereoscopic augmented reality app. The app incorporates haptics, and employs traditional means of eye learning and examination using game elements to promote engagement.
  • Keywords
    "Haptic interfaces","Three-dimensional displays","Solid modeling","Servers","Education","Electronic mail","Virtual reality"
  • Publisher
    ieee
  • Conference_Titel
    Games Entertainment Media Conference (GEM), 2015 IEEE
  • Type

    conf

  • DOI
    10.1109/GEM.2015.7377255
  • Filename
    7377255