DocumentCode :
3726802
Title :
Game engine framework for Non-Programming background
Author :
Siti Hazyanti Mohd Hashim;Norizan Mat Diah
Author_Institution :
Fakulti Sains Komputer and Matematik, Universiti Teknologi MARA (UiTM), 40450 Shah Alam, Selangor Darul Ehsan, Malaysia
fYear :
2015
Firstpage :
18
Lastpage :
21
Abstract :
Developing games is such a tedious task for Non-Programming background. They need assistance from a game engine to provide them with some elements so that they can easily develop the games despite not having any programming background. Currently game engine are full of programming and coding. So, although to help Non-programming background develop their game, the elements of game engine are improvise. The methodology involved are conducting preliminary research, identifying game engine elements, identifying research model, and obtaining research findings. This research will focus on game engine elements that help Non-programming background in developing games. The outcome will formulate a framework of game engine elements for Non-programming background.
Keywords :
"Games","Engines","Computer languages","Encoding","Tutorials","Programming profession"
Publisher :
ieee
Conference_Titel :
Open Systems (ICOS), 2015 IEEE Confernece on
Type :
conf
DOI :
10.1109/ICOS.2015.7377271
Filename :
7377271
Link To Document :
بازگشت