• DocumentCode
    3726802
  • Title

    Game engine framework for Non-Programming background

  • Author

    Siti Hazyanti Mohd Hashim;Norizan Mat Diah

  • Author_Institution
    Fakulti Sains Komputer and Matematik, Universiti Teknologi MARA (UiTM), 40450 Shah Alam, Selangor Darul Ehsan, Malaysia
  • fYear
    2015
  • Firstpage
    18
  • Lastpage
    21
  • Abstract
    Developing games is such a tedious task for Non-Programming background. They need assistance from a game engine to provide them with some elements so that they can easily develop the games despite not having any programming background. Currently game engine are full of programming and coding. So, although to help Non-programming background develop their game, the elements of game engine are improvise. The methodology involved are conducting preliminary research, identifying game engine elements, identifying research model, and obtaining research findings. This research will focus on game engine elements that help Non-programming background in developing games. The outcome will formulate a framework of game engine elements for Non-programming background.
  • Keywords
    "Games","Engines","Computer languages","Encoding","Tutorials","Programming profession"
  • Publisher
    ieee
  • Conference_Titel
    Open Systems (ICOS), 2015 IEEE Confernece on
  • Type

    conf

  • DOI
    10.1109/ICOS.2015.7377271
  • Filename
    7377271