DocumentCode :
3727325
Title :
On the way to virtual training system based on human body movements
Author :
Branislav Sobota;Ladislav Jacho;?tefan Kore?ko;Katar?na N?gr?diov?
Author_Institution :
Department of Computers and Informatics, Faculty of Electrical Engineering and Informatics, Technical University of Ko?ice, Ko?ice, Slovak Republic
fYear :
2015
Firstpage :
241
Lastpage :
246
Abstract :
This paper deals with computer graphics, human body detection and application of computer graphics in avatar control. The main goal of this work is to design and create virtual training system including avatar using contactless sensors. Authors focus on the control of the humanoid avatar by applying transformations to his skeleton. To achieve this, proper sensor is chosen. Avatar is able to perform movements that can be reproducible by script generated data during training. Developed system implements all requirements of virtual fitting room in the scope of case study. This system can be used for better understanding of some moving problems of handicapped people.
Keywords :
"Avatars","Bones","Sensors","Training","Three-dimensional displays","Quaternions"
Publisher :
ieee
Conference_Titel :
Scientific Conference on Informatics, 2015 IEEE 13th International
Print_ISBN :
978-1-4673-9867-1
Type :
conf
DOI :
10.1109/Informatics.2015.7377840
Filename :
7377840
Link To Document :
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