DocumentCode
3727325
Title
On the way to virtual training system based on human body movements
Author
Branislav Sobota;Ladislav Jacho;?tefan Kore?ko;Katar?na N?gr?diov?
Author_Institution
Department of Computers and Informatics, Faculty of Electrical Engineering and Informatics, Technical University of Ko?ice, Ko?ice, Slovak Republic
fYear
2015
Firstpage
241
Lastpage
246
Abstract
This paper deals with computer graphics, human body detection and application of computer graphics in avatar control. The main goal of this work is to design and create virtual training system including avatar using contactless sensors. Authors focus on the control of the humanoid avatar by applying transformations to his skeleton. To achieve this, proper sensor is chosen. Avatar is able to perform movements that can be reproducible by script generated data during training. Developed system implements all requirements of virtual fitting room in the scope of case study. This system can be used for better understanding of some moving problems of handicapped people.
Keywords
"Avatars","Bones","Sensors","Training","Three-dimensional displays","Quaternions"
Publisher
ieee
Conference_Titel
Scientific Conference on Informatics, 2015 IEEE 13th International
Print_ISBN
978-1-4673-9867-1
Type
conf
DOI
10.1109/Informatics.2015.7377840
Filename
7377840
Link To Document