DocumentCode
3739734
Title
Size estimation of open source board-based software games
Author
Nosheen Sabahat;Ali Afzal Malik;Farooque Azam
Author_Institution
National University of Science and Technology (NUST), Islamabad, Pakistan
fYear
2015
Firstpage
126
Lastpage
131
Abstract
Software effort, schedule, and cost estimation has the highest utility at the time of inception. Since software size is one of the most important determinant of software effort (and, hence, cost), it is extremely beneficial to estimate size early. This early estimation of size is likely to result in better planning for projects dealing with the development of software games. Yet, despite its utility, a survey of the existing literature does not reveal a technique developed for this purpose. In particular, this paper focuses on the size estimation of open source board-based software games. A new software size estimation model is proposed for this sub-domain. In this research, 52 open source board-based software games are thoroughly examined and analyzed. After shortlisting potential predictors of software size for this sub-domain, forward stepwise Multiple Linear Regression (MLR) is used for model fitting. The results show that our model has reasonable estimation accuracy as indicated by the value of the coefficient of determination (R2 = 0.699). By providing a reasonably accurate estimate of software size early in the life cycle, our model makes it easier and simpler to plan and manage the development of open source board-based software games.
Keywords
"Games","Software","Estimation","Java","Object oriented modeling","Computers","Unified modeling language"
Publisher
ieee
Conference_Titel
Open Source Systems & Technologies (ICOSST), 2015 International Conference on
Type
conf
DOI
10.1109/ICOSST.2015.7396414
Filename
7396414
Link To Document