• DocumentCode
    3740461
  • Title

    The Effects of Familiarity Design on the Adoption of Wellness Games by the Elderly

  • Author

    Zhengxiang Pan;Chunyan Miao;Han Yu;Cyril Leung;Jing Jih Chin

  • Author_Institution
    Joint NTU-UBC Res. Centre of Excellence in Active Living for the Elderly (LILY), NTU, Singapore, Singapore
  • Volume
    2
  • fYear
    2015
  • Firstpage
    387
  • Lastpage
    390
  • Abstract
    The elderly often struggle when interacting with technologies. This is because the software and hardware components of the technologies are not familiar to the elderly´s mental model. This is a lack of empirical studies about how the concept of familiarity can be infused into the design of interactive technology systems to bridge the digital divide preventing today´s elderly people from actively engaging with such technologies. In this paper, we investigate the impact of familiarity in design on the adoption of wellness games for the elderly. We propose a familiarity design framework with three familiarity design elements: 1) symbolic familiarity, 2) cultural familiarity, and 3) actionable familiarity. We then conduct a focused group study involving 10 people over 65 years old to experience two wellnesses games - one with familiarity based design considerations and one without. The results shows that familiarity in design improves the perceived satisfaction and adoption likelihood significantly among the elderly users. These results can potentially benefit intelligent interface agent designed to interact with elderly users.
  • Keywords
    "Games","Senior citizens","Correlation","Cultural differences","Computers","Sociology"
  • Publisher
    ieee
  • Conference_Titel
    Web Intelligence and Intelligent Agent Technology (WI-IAT), 2015 IEEE / WIC / ACM International Conference on
  • Type

    conf

  • DOI
    10.1109/WI-IAT.2015.198
  • Filename
    7397388