Title :
Application for Real-Time Generation of Virtual 3D Worlds Based on L-System
Author :
Mikael Fridenfalk
Author_Institution :
Dept. of Game Design, Uppsala Univ., Visby, Sweden
Abstract :
An application is developed as a research platform for the real-time generation of 3D L-system structures. The application includes rudimentary game physics, which enables the user to interact with the L-system geometries, creating an environment suited for experimentation in the creation of 3D cyberworlds.
Keywords :
"Three-dimensional displays","Games","Mice","Geometry","Cameras","Real-time systems","Computers"
Conference_Titel :
Cyberworlds (CW), 2015 International Conference on