DocumentCode
3740905
Title
Towards universal kinect interface for fighting games
Author
Pujana Paliyawan;Kingkarn Sookhanaphibarn;Worawat Choensawat;Ruck Thawonmas
Author_Institution
Multimedia Intelligent Technology Lab, School of Science and Technology, Bangkok University, Thailand
fYear
2015
Firstpage
332
Lastpage
333
Abstract
This paper presents an approach towards developing a universal Kinect interface supporting game-playing. The proposed interface is designed to be used with existing fighting games of any sort. Players can define their own postures and map them to keystrokes for sending input to a targeted game without the need of accessing game source code. We describe the overview of the interface system; including motion segmentation, posture feature extraction, and posture-to-key mapping.
Keywords
"Games","Presses","Feature extraction","Pressing","Computers","Motion segmentation","User interfaces"
Publisher
ieee
Conference_Titel
Consumer Electronics (GCCE), 2015 IEEE 4th Global Conference on
Type
conf
DOI
10.1109/GCCE.2015.7398599
Filename
7398599
Link To Document