DocumentCode
3740979
Title
Improving heuristic search for RTS-game unit micromanagement using reinforcement learning
Author
Supaphon Kamon;Tung Due Nguyen;Tomohiro Harada;Ruck Thawonmas;Ikuko Nishikawa
Author_Institution
Computational Intelligence Laboratory, Graduate School of Information Science and Engineering, Ritsumeikan University, Shiga, Japan
fYear
2015
Firstpage
25
Lastpage
26
Abstract
This paper proposes a method that uses reinforcement learning to improve heuristic search for unit micromanagement in real-time strategy (RTS) games. In the RTS game, unit micromanagement describes the detailed control of units, or, in other words, how the player controls their units. It decides all the commands that the player gives to their units such as the position, movement, abilities. One of the most commonly used algorithms for unit micromanagement is heuristic search. Due to the fact that the RTS game has large number of states and large action space, the heuristic search algorithm has to rely on evaluation methods that only search with a certain limited depth. We therefore apply reinforcement learning to achieve an evaluation method with high accuracy.
Keywords
"Portfolios","Games","Conferences","Consumer electronics","Weapons"
Publisher
ieee
Conference_Titel
Consumer Electronics (GCCE), 2015 IEEE 4th Global Conference on
Type
conf
DOI
10.1109/GCCE.2015.7398675
Filename
7398675
Link To Document