• DocumentCode
    3745065
  • Title

    Projectable interactive surface using microsoft kinect V2: Recovering information from coarse data to detect touch

  • Author

    P. Sharma;R. P. Joshi;R. A. Boby;S. K. Saha;T. Matsumaru

  • Author_Institution
    Dept. of Mechanical Engineering, IIT Delhi, Hauz Khas, New Delhi - 110016, India
  • fYear
    2015
  • Firstpage
    795
  • Lastpage
    800
  • Abstract
    An Image-projective Desktop Varnamala Trainer (IDVT) called SAKSHAR has been designed to improve the learning by children through an interactive audio visual feedback system. This device uses a projector to render a virtual display, which permits production of large interactive displays with minimal cost. The user´s hand is recognized with the help of a Microsoft Kinect Version 2. The entire system is portable, i.e., it can be projected on any planar surface. Since the Kinect does not give precise 3D coordinates of points for detecting a touch, a model of recognition of a touch purely based on the contact of the user´s hand with the surface would not yield accurate results. We have instead modeled the touch action by using multiple points along the trajectory of the tracked point of the user´s hand while hand makes contact with the surface. Fitting a curve through these points and analyzing the errors is used to make the detection of touch accurate.
  • Keywords
    "Calibration","Robot sensing systems","Three-dimensional displays","Surface fitting","Education","Cameras","Fitting"
  • Publisher
    ieee
  • Conference_Titel
    System Integration (SII), 2015 IEEE/SICE International Symposium on
  • Type

    conf

  • DOI
    10.1109/SII.2015.7405081
  • Filename
    7405081