DocumentCode
3746359
Title
The design and implementation of interactive game based on PTAM
Author
Fengquan Zhang;Jiaojiao Guo;Bing Wang;Jing Jiang
Author_Institution
College of Computer Science and Technology, North China University of Technology, Beijing, China
fYear
2015
Firstpage
47
Lastpage
51
Abstract
PTAM (Parallel Tracking and Mapping) is the popular camera tracking technology. In this paper, we design and implement an interaction game of Egg Catcher based on PTAM. To deal with the problems occurred when camera is in fast-moving or scene lighting changes, we introduce a described method of feature point. The method will firstly do some pre-treatment of rotating to the images according to the main direction of the feature point, and adopt the adaptive threshold method to improve the test definition of the feature points. And the robustness of it can be greatly improved even under the circumstance when camera is in fast moving or scene lighting changes. At last, we implement a real-time interactive games based on the improved PTAM technology.
Keywords
"Cameras","Tracking","Three-dimensional displays","Feature extraction","Games","Lighting","Real-time systems"
Publisher
ieee
Conference_Titel
Image and Signal Processing (CISP), 2015 8th International Congress on
Type
conf
DOI
10.1109/CISP.2015.7407848
Filename
7407848
Link To Document