• DocumentCode
    3746359
  • Title

    The design and implementation of interactive game based on PTAM

  • Author

    Fengquan Zhang;Jiaojiao Guo;Bing Wang;Jing Jiang

  • Author_Institution
    College of Computer Science and Technology, North China University of Technology, Beijing, China
  • fYear
    2015
  • Firstpage
    47
  • Lastpage
    51
  • Abstract
    PTAM (Parallel Tracking and Mapping) is the popular camera tracking technology. In this paper, we design and implement an interaction game of Egg Catcher based on PTAM. To deal with the problems occurred when camera is in fast-moving or scene lighting changes, we introduce a described method of feature point. The method will firstly do some pre-treatment of rotating to the images according to the main direction of the feature point, and adopt the adaptive threshold method to improve the test definition of the feature points. And the robustness of it can be greatly improved even under the circumstance when camera is in fast moving or scene lighting changes. At last, we implement a real-time interactive games based on the improved PTAM technology.
  • Keywords
    "Cameras","Tracking","Three-dimensional displays","Feature extraction","Games","Lighting","Real-time systems"
  • Publisher
    ieee
  • Conference_Titel
    Image and Signal Processing (CISP), 2015 8th International Congress on
  • Type

    conf

  • DOI
    10.1109/CISP.2015.7407848
  • Filename
    7407848