DocumentCode :
3748545
Title :
Direct, Dense, and Deformable: Template-Based Non-rigid 3D Reconstruction from RGB Video
Author :
Rui Yu;Chris Russell;Neill D. F. Campbell;Lourdes Agapito
Author_Institution :
Univ. Coll. London, London, UK
fYear :
2015
Firstpage :
918
Lastpage :
926
Abstract :
In this paper we tackle the problem of capturing the dense, detailed 3D geometry of generic, complex non-rigid meshes using a single RGB-only commodity video camera and a direct approach. While robust and even real-time solutions exist to this problem if the observed scene is static, for non-rigid dense shape capture current systems are typically restricted to the use of complex multi-camera rigs, take advantage of the additional depth channel available in RGB-D cameras, or deal with specific shapes such as faces or planar surfaces. In contrast, our method makes use of a single RGB video as input, it can capture the deformations of generic shapes, and the depth estimation is dense, per-pixel and direct. We first compute a dense 3D template of the shape of the object, using a short rigid sequence, and subsequently perform online reconstruction of the non-rigid mesh as it evolves over time. Our energy optimization approach minimizes a robust photometric cost that simultaneously estimates the temporal correspondences and 3D deformations with respect to the template mesh. In our experimental evaluation we show a range of qualitative results on novel datasets, we compare against an existing method that requires multi-frame optical flow, and perform a quantitative evaluation against other template-based approaches on a ground truth dataset.
Keywords :
"Shape","Three-dimensional displays","Cameras","Streaming media","Image reconstruction","Robustness","Surface reconstruction"
Publisher :
ieee
Conference_Titel :
Computer Vision (ICCV), 2015 IEEE International Conference on
Electronic_ISBN :
2380-7504
Type :
conf
DOI :
10.1109/ICCV.2015.111
Filename :
7410468
Link To Document :
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