DocumentCode :
3750425
Title :
QoE assessment of operability and fairness for soft objects in networked real-time game with haptic sense
Author :
Mya Sithu;Yutaka Ishibashi;Pingguo Huang;Norishige Fukushima
Author_Institution :
Graduate School of Engineering, Nagoya Institute of Technology, Nagoya 466-8555, Japan
fYear :
2015
Firstpage :
570
Lastpage :
574
Abstract :
In this paper, we carry out QoE (Quality of Experience) assessment of operability of haptic interface device for each player and fairness between players for soft objects in a networked real-time game. We handle a balloon bursting game in which two players burst balloons (i.e., soft objects) in a 3D virtual space by using haptic interface devices. Assessment results show that the operability depends on the network delay, and the fairness is mainly dependent on the difference in network delay between the players´ terminals.
Keywords :
"Delays","Games","Haptic interfaces","Three-dimensional displays","Force","Standards","Real-time systems"
Publisher :
ieee
Conference_Titel :
Communications (APCC), 2015 21st Asia-Pacific Conference on
Type :
conf
DOI :
10.1109/APCC.2015.7412576
Filename :
7412576
Link To Document :
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