• DocumentCode
    3750425
  • Title

    QoE assessment of operability and fairness for soft objects in networked real-time game with haptic sense

  • Author

    Mya Sithu;Yutaka Ishibashi;Pingguo Huang;Norishige Fukushima

  • Author_Institution
    Graduate School of Engineering, Nagoya Institute of Technology, Nagoya 466-8555, Japan
  • fYear
    2015
  • Firstpage
    570
  • Lastpage
    574
  • Abstract
    In this paper, we carry out QoE (Quality of Experience) assessment of operability of haptic interface device for each player and fairness between players for soft objects in a networked real-time game. We handle a balloon bursting game in which two players burst balloons (i.e., soft objects) in a 3D virtual space by using haptic interface devices. Assessment results show that the operability depends on the network delay, and the fairness is mainly dependent on the difference in network delay between the players´ terminals.
  • Keywords
    "Delays","Games","Haptic interfaces","Three-dimensional displays","Force","Standards","Real-time systems"
  • Publisher
    ieee
  • Conference_Titel
    Communications (APCC), 2015 21st Asia-Pacific Conference on
  • Type

    conf

  • DOI
    10.1109/APCC.2015.7412576
  • Filename
    7412576