DocumentCode
3751197
Title
Environment map based lighting for reflectance transformation images
Author
Michael Ludwig;Gary Meyer
Author_Institution
University of Minnesota, Department of Computer Science, United States
Volume
1
fYear
2015
Firstpage
385
Lastpage
388
Abstract
Environment map based lighting has proven to be an effective technique in simulations and real time rendering for adding realism and conveying complex illumination to the viewer. We present a novel algorithm for using environment maps to light and render polynomial texture maps. The technique is demonstrated with reflectance transformation images stored using both polynomial texture maps and hemispherical harmonics. The limitations of employing hemispherical harmonics in this context are discussed.
Keywords
"Harmonic analysis","Lighting","Rendering (computer graphics)","Cultural differences","Light sources","Mathematical model","Real-time systems"
Publisher
ieee
Conference_Titel
Digital Heritage, 2015
Print_ISBN
978-1-5090-0254-2
Type
conf
DOI
10.1109/DigitalHeritage.2015.7413909
Filename
7413909
Link To Document