DocumentCode
3753756
Title
QoE Provisioning by Random Access in Next-Generation Wireless Networks
Author
Jiechen Yin;Yuming Mao;Supeng Leng;Xiang Wang;Huirong Fu
Author_Institution
Sch. of Commun. &
fYear
2015
Firstpage
1
Lastpage
7
Abstract
In the next-generation wireless networks such as 5G network or very-high-throughput WLAN, the users (humans or machines) in human-to-human, human-to-machine and machine-to-machine communications usually have heterogenous demands and behaviors. In this case, it is very difficult to uniformly evaluate user Quality-of-Experience (QoE) by one or more traditional performance metrics (e.g. throughput, delay and interference level) due to the heterogeneity. Moreover, the diversity of terminal capacities further exacerbates the difficulty in QoE provisioning since parameter adjustment may be inapplicable to all the equipments. To solve the aforementioned problems, this paper introduces a new QoE evaluation metric: satisfaction, which is a measurable, comparable and general assessment to indicate the gap between the current QoE and the desire of a user. Based on this new metric, we model the channel contention of random access networks as a non-cooperative game, where the players (contention nodes) are altruistic but also care about their individual interests. Theoretical analysis and simulation experiments indicate that a reinforcement learning algorithm can help the proposed game to achieve an efficient Nash equilibrium, which maximizes individual satisfaction with proportional fairness.
Keywords
"Delays","Games","Next generation networking","Wireless networks","Throughput","Shape"
Publisher
ieee
Conference_Titel
Global Communications Conference (GLOBECOM), 2015 IEEE
Type
conf
DOI
10.1109/GLOCOM.2015.7417656
Filename
7417656
Link To Document