DocumentCode :
3754266
Title :
Determining a device crossover point in CPU/GPU systems for streaming applications
Author :
Sudeep Kanur;Wictor Lund;Leonidas Tsiopoulos;Johan Lilius
Author_Institution :
Abo Akademi Univeristy, Joukahaisenkatu 3-5 FIN-20520 Turku
fYear :
2015
Firstpage :
1417
Lastpage :
1421
Abstract :
In streaming dataflow applications such as video conferencing systems, the applications are often subjected to traffic occurring in bursts. As systems consisting of a CPU and a GPU are becoming ubiquitous, efficient utilization of such platforms for handling bursts of data becomes an interesting problem. For GPUs to be efficient, the chunk size of data to process must be large. The bursty nature of the traffic due to the underlying network connections may result in an unacceptable increase in latency if the large chunk size requirement is held strict. We study these systems in the context of the dataflow programming language Reconfigurable Video Coding-Cal Actor Language (RVC-CAL) with a streaming dataflow perspective. To address the aforementioned issue, a crucial step is to determine a device crossover point defined as the chunk size at which the decision to switch to the other device can be made. This is predicted quantitatively using an analytical model of CPU and GPU whose parameters are statically determined and later tuned during runtime. In this paper, we validate this model against experimentally measured values for kernels generated for a streaming dataflow application and show that the crossover point determined by the model lies within the range predicted by the measurements.
Keywords :
"Graphics processing units","Central Processing Unit","Kernel","Analytical models","Computer architecture","Parallel processing","Performance evaluation"
Publisher :
ieee
Conference_Titel :
Signal and Information Processing (GlobalSIP), 2015 IEEE Global Conference on
Type :
conf
DOI :
10.1109/GlobalSIP.2015.7418432
Filename :
7418432
Link To Document :
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