• DocumentCode
    3754825
  • Title

    Real-time visual hull computation based on GPU

  • Author

    Gong Dafeng;Wu Xiaojun

  • Author_Institution
    Shenzhen Graduate School, Harbin Institute of Technology, Shenzhen 518055
  • fYear
    2015
  • Firstpage
    1792
  • Lastpage
    1797
  • Abstract
    A real time visual hull parallel computation method is proposed based on GPU. Firstly, an effective Octree data structure is built on GPU, which establishes the correspondence between voxels and the thread ID of CUDA. Secondly, for large-scale parallel data in the projection test of visual hull calculation, the convex hull of the projected vertices is accelerated to use the GPU programmable features. Finally, the redundant edge computation in marching cubes algorithm is reduced by building the edge lookup table. Then, parallel streaming data reduction based on prefix-sum excludes empty voxels from the lookup table, which can improve the computation effectively. Experimental results show that, for large-scale data, accurate visual hull can be efficiently reconstructed by the proposed algorithm on a common PC and GPU platform.
  • Keywords
    "Graphics processing units","Visualization","Octrees","Arrays","Real-time systems","Deformable models","Kernel"
  • Publisher
    ieee
  • Conference_Titel
    Robotics and Biomimetics (ROBIO), 2015 IEEE International Conference on
  • Type

    conf

  • DOI
    10.1109/ROBIO.2015.7419032
  • Filename
    7419032