DocumentCode
3754825
Title
Real-time visual hull computation based on GPU
Author
Gong Dafeng;Wu Xiaojun
Author_Institution
Shenzhen Graduate School, Harbin Institute of Technology, Shenzhen 518055
fYear
2015
Firstpage
1792
Lastpage
1797
Abstract
A real time visual hull parallel computation method is proposed based on GPU. Firstly, an effective Octree data structure is built on GPU, which establishes the correspondence between voxels and the thread ID of CUDA. Secondly, for large-scale parallel data in the projection test of visual hull calculation, the convex hull of the projected vertices is accelerated to use the GPU programmable features. Finally, the redundant edge computation in marching cubes algorithm is reduced by building the edge lookup table. Then, parallel streaming data reduction based on prefix-sum excludes empty voxels from the lookup table, which can improve the computation effectively. Experimental results show that, for large-scale data, accurate visual hull can be efficiently reconstructed by the proposed algorithm on a common PC and GPU platform.
Keywords
"Graphics processing units","Visualization","Octrees","Arrays","Real-time systems","Deformable models","Kernel"
Publisher
ieee
Conference_Titel
Robotics and Biomimetics (ROBIO), 2015 IEEE International Conference on
Type
conf
DOI
10.1109/ROBIO.2015.7419032
Filename
7419032
Link To Document