DocumentCode :
3754877
Title :
Projection algorithm for 3D laser marking
Author :
Jiaoyang Guo;Guanfeng Liu;Guoying Zhang;Yisheng Guan;Hong Zhang
Author_Institution :
School of Electro-mechanical Engineering, Guangdong University of Technology, Guangzhou, China, 510006
fYear :
2015
Firstpage :
2199
Lastpage :
2204
Abstract :
Projection algorithm is one of the techniques to deal with relationship between different models. It has lots of applications with 3D models. The most important application perhaps lies in 3D laser marking. However, 3D laser marking with multi-model projection with no distortion mapping and high precision is still an open problem. In this paper, a new projection algorithm with 3D models composed of STL (Stereo Lithography) triangular meshes is proposed.2D data may be mapped to any 3D models by using this new algorithm. Furthermore, to realize lossless projection, a mathematical model (self-defined model) is built by triangular meshes, which can make any graphics projecting onto 3D entity with the same size, angle and orientation. Compared with those traditional projection algorithms, this new one can solve texture projecting onto multi-model and texture mapping onto mathematical model without distortion and protecting the source data structure efficiently.
Keywords :
"Three-dimensional displays","Projection algorithms","Solid modeling","Mathematical model","Data models","Graphics","Distortion"
Publisher :
ieee
Conference_Titel :
Robotics and Biomimetics (ROBIO), 2015 IEEE International Conference on
Type :
conf
DOI :
10.1109/ROBIO.2015.7419100
Filename :
7419100
Link To Document :
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