DocumentCode
3755012
Title
Amphiboly of Digital Heritage
Author
Marc Aurel Schnabel;Serdar Aydin
Author_Institution
School of Architecture, Victoria University of Wellington, New Zealand
Volume
2
fYear
2015
Firstpage
619
Lastpage
622
Abstract
Digital Heritage is twofold in nature. There is rigid and actual heritage value as well as the freedom of digitality. Fusing the two adds a new layer to the authenticity issue prevalent in heritage studies. Within the context of our research of Kashgar, we confront three sub-layers to discuss authenticity. They are dichotomies between self-other (identity), topophilia-topophobia (place) and unilateral-plural perceptions (time). Our research interrogates these in relation to the people of Kashgar via digital applications. The approach taken is led by a Research through Design (RtD) approach which focuses on immediate user experiences through game design methods. The game is to produce feedback and data for understanding how creative digital media applications can enforce contestation for a plural and rich outcome instead of unilateral which contemporary digital media applications prevalently fall victim of.
Keywords
Games
Publisher
ieee
Conference_Titel
Digital Heritage, 2015
Print_ISBN
978-1-5090-0254-2
Type
conf
DOI
10.1109/DigitalHeritage.2015.7419582
Filename
7419582
Link To Document