DocumentCode
3765409
Title
The Effects of Gesture-Based Technology on Memory Training in Adaptive Learning Environment
Author
Ruo-Qi Yuan;Sheng-Wen Hsieh;Sie-Wai Chew;Nian-Shing Chen
Author_Institution
Dept. of Inf. Manage., Nat. Sun Yat-sen Univ., Kaohsiung, Taiwan
fYear
2015
Firstpage
190
Lastpage
193
Abstract
The aim of this study is to investigate the utility of gesture-based interaction in adaptive learning environments. Based on theories of embodied cognition, this study applied gesture-based technologies within an adaptive learning system. The learning system is continuously recalibrated in response to the attention level and the meditation level of learners. A total of 60 undergraduate and graduate students were recruited to participate in the experiment and were randomly divided into two groups. One group of learners were required to use their body movements to interact with the memory training game while the other group used a computer mouse. Brainwave detection devices were used on both groups to monitor their attention and mediation levels. The result shows that the learners in the gesture-based group significantly outperformed the learners in the mouse-based group.
Keywords
"Games","Cognition","Training","Computers","Learning systems","Adaptive systems"
Publisher
ieee
Conference_Titel
Educational Innovation through Technology (EITT), 2015 International Conference of
Print_ISBN
978-1-4673-8037-9
Type
conf
DOI
10.1109/EITT.2015.47
Filename
7446175
Link To Document