• DocumentCode
    3765409
  • Title

    The Effects of Gesture-Based Technology on Memory Training in Adaptive Learning Environment

  • Author

    Ruo-Qi Yuan;Sheng-Wen Hsieh;Sie-Wai Chew;Nian-Shing Chen

  • Author_Institution
    Dept. of Inf. Manage., Nat. Sun Yat-sen Univ., Kaohsiung, Taiwan
  • fYear
    2015
  • Firstpage
    190
  • Lastpage
    193
  • Abstract
    The aim of this study is to investigate the utility of gesture-based interaction in adaptive learning environments. Based on theories of embodied cognition, this study applied gesture-based technologies within an adaptive learning system. The learning system is continuously recalibrated in response to the attention level and the meditation level of learners. A total of 60 undergraduate and graduate students were recruited to participate in the experiment and were randomly divided into two groups. One group of learners were required to use their body movements to interact with the memory training game while the other group used a computer mouse. Brainwave detection devices were used on both groups to monitor their attention and mediation levels. The result shows that the learners in the gesture-based group significantly outperformed the learners in the mouse-based group.
  • Keywords
    "Games","Cognition","Training","Computers","Learning systems","Adaptive systems"
  • Publisher
    ieee
  • Conference_Titel
    Educational Innovation through Technology (EITT), 2015 International Conference of
  • Print_ISBN
    978-1-4673-8037-9
  • Type

    conf

  • DOI
    10.1109/EITT.2015.47
  • Filename
    7446175