DocumentCode
3766832
Title
Designing gamified-service towards user engagement and service quality improvement
Author
Sarifah Putri Raflesia;Kridanto Surendro
Author_Institution
School of Electrical Engineering and Informatics, Bandung Institute of Technology, Bandung, Indonesia
fYear
2015
Firstpage
1
Lastpage
4
Abstract
Organizations find new challenge which is related to employees´ engagement along service support implementation. Gamified-service is defined as service support which integrated Information Technology Infrastructure Library (ITIL) and gamification model. This integration enables fun, challenge, and reward to boost employees´ motivation. Pressure in the workplace and employees´ personal issues become main triggrer to decrease productivity. According to this reason, we need to add persuasive approach along implementation of ITIL best practices. This research focused on designing gamified-service prototype in order to help organization build game-like workplace environment We believe that gamified-service will help employees do their job with fun way.
Publisher
ieee
Conference_Titel
Wireless and Telematics (ICWT), 2015 1st International Conference on
Print_ISBN
978-1-4673-8433-9
Type
conf
DOI
10.1109/ICWT.2015.7449241
Filename
7449241
Link To Document