DocumentCode
3767649
Title
Prototype of an educational game for teaching and learning in paged virtual memory
Author
Darielson Ara?jo de Souza;?tila Rabelo Lopes;Ros?ngela Marques de Albuquerque
Author_Institution
Department of Computer Science, State University of Piau?, UESPI, Parna?ba, Brazil
fYear
2015
Firstpage
132
Lastpage
136
Abstract
This paper proposes a development of an educational game for the teaching-learning process of the paged virtual memory, in the field of operating systems. The aim of this tool is to offer solutions for some identified problems in the teaching of virtual memory, like the difficulty in the understanding of some theoretical concepts, techniques, addressing mechanisms, due to the complexity of the subject and the lack of tools to represent, visually and dynamically, virtual memory functions. Moreover, through the stimulating and challenging environment of games, we look forward to improve the motivation of the students to study this subject. The game is a 2D platform game (two-dimensions), where the character has the challenge, for example, of translating a virtual address space, bypassing obstacles to find the right door, identified by the real address. The tool was developed in HTML5 and JavaScript. Some practical experiments where done with students and professors of the Computer Science Course, at the State University of Piauí. They validated the tool, and they achieved the proposed goals.
Keywords
"Tutorials","Games","HTML"
Publisher
ieee
Conference_Titel
Computers in Education (SIIE), 2015 International Symposium on
Type
conf
DOI
10.1109/SIIE.2015.7451662
Filename
7451662
Link To Document