DocumentCode
3771392
Title
Knowledge intensive value creation in virtual worlds
Author
Teemu Surakka
Author_Institution
TKK BIT Research Centre, P.O. Box 5500, FI-02015 TKK, Finland
fYear
2009
fDate
6/1/2009 12:00:00 AM
Firstpage
1
Lastpage
8
Abstract
Virtual worlds and the electronic economy in general bring along new forms of IT-enabled intermediation, virtual supply chains, rapidly changing electronic commerce technologies, increasing knowledge intensity, and increased sensitivity for time-to-market by customers. These demanding environments present new challenges and opportunities for enterprises, and the ones that will survive will need to continuously innovate and invent new ways of creating value. This paper identifies some of the new value configuration that address these problems and opportunities of the digital economy. With the research design presented in this paper, we hope to test the validity of these theoretical models and also leave room for totally new ways of creating value for customers in virtual worlds. This research is intended to offer new analysing methods for knowledge intensive businesses, but equally important outcomes of this research are guidelines for entering new markers with knowledge intensive products - after all, virtual worlds are new markets for most of us.
Keywords
"Business","Manufacturing","Hospitals","Banking","Authentication"
Publisher
ieee
Conference_Titel
Technology Management Conference (ICE), 2009 IEEE International
Print_ISBN
978-0-85358-259-5
Type
conf
DOI
10.1109/ITMC.2009.7461415
Filename
7461415
Link To Document