Abstract :
Presents a collection of slides covering the following topics: NVIDIA GPUs; NVIDIA 10-series architecture; OpenCL execution model; OpenCL memory model; OpenCL synchronization; scalar architecture; memory access optimization; transfer/compute overlap; parallelism use; math library; compiler; and OpenCL profiler.
Keywords :
"Computer graphics","Computational modeling","Instruction sets","Best practices","Standards","Graphics processing units","Open systems"