DocumentCode :
3778251
Title :
Saliency aggregation via hard-voting evolution
Author :
Zheng Ling; Chen Shuhan; Hu Xuelong
Author_Institution :
School of Information Engineering, Yangzhou University, Huayang West Road 196, 225127, China
Volume :
3
fYear :
2015
fDate :
7/1/2015 12:00:00 AM
Firstpage :
1232
Lastpage :
1236
Abstract :
Generic object level saliency detection is important for many vision tasks, such as object detection, compression, recognition, segmentation and so on‥ A variety of saliency detection methods have been proposed in recently, which often complement each other. In order to combine them, we propose a Hard-voting Evolution saliency aggregation algorithm in this paper. Specially, it is consist of three stages. First, we integrate each individual map to get a reference map by linear summation. Second, each of the individual maps is updated in Bayes framework based on the obtained reference map. Third, we use our proposed approach to get the aggregated saliency map. Finally, we do iterative operation to further improve performance. Experiments on three publicly available datasets demonstrate that the proposed algorithm performs favorably against the state-of-the-art methods.
Keywords :
"Niobium","Biographies","Computer vision","Graphics","Industries"
Publisher :
ieee
Conference_Titel :
Electronic Measurement & Instruments (ICEMI), 2015 12th IEEE International Conference on
Type :
conf
DOI :
10.1109/ICEMI.2015.7494495
Filename :
7494495
Link To Document :
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