• DocumentCode
    3781111
  • Title

    Gamification design of traffic data collection through social reporting

  • Author

    Asep Mulyana;Hilwadi Hindersah;Ary Setijadi Prihatmanto

  • Author_Institution
    School of Electrical Engineering and Informatics, Bandung Institute of Technology, Ganesa Street 10, Bandung 40132, Indonesia
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Congestion is a common problem faced by large cities. The ineffective implementation of control functions by road operator may contribute to produce this problem. To overcome it, road operators must be able to produce appropriate policies. But to make policy or the right traffic decisions, it require as much data as possible that can be obtained continuously. Where the quality or validity of these data will affect the quality of the decision obtained. This research proposed a concept of the form of digital activities for collecting traffic data through a kind of social networking that is focused on the transportation system. Where through this system the public can be involved in the collection and validation of data. Thereby collecting traffic data can take place faster with better results in quality and quantity. With the availability of good data, then the great concept of the Intelligent Transportation System will be achieved. Gamification is used in the design and implementation process to increase interest and public confidence towards the system.
  • Keywords
    "Media","Roads","Data collection","Games","Social network services"
  • Publisher
    ieee
  • Conference_Titel
    Interactive Digital Media (ICIDM), 2015 4th International Conference on
  • Type

    conf

  • DOI
    10.1109/IDM.2015.7516315
  • Filename
    7516315