DocumentCode
3781118
Title
Enhancement of Learning Management System (LMS) by serious game engine: Collaborative
Author
Wong Seng Yue
Author_Institution
School of Computing and Information Technology, Taylor´s University Lakeside Campus, Subang Jaya, Selangor, Malaysia
fYear
2015
Firstpage
1
Lastpage
5
Abstract
Recent trend of e-learning system are moving towards gamification, 3D graphics and Virtual Reality (VR), we need to reflect, adapt and utilize new technology in our e-learning system to enhance it so that students can study effectively and efficient. The aim of this research is to gather information concerning Taylor´s Integrated Moodle e-Learning System (TIMeS) for supporting collaborative learning. The results of the survey can be used to determine problems of TIMeS during students learning process and other features that need to be adapted in TIMeS for supporting collaborative learning. This paper will present the trend of e-learning system in the literature reviews. The survey results and findings will be discussed and presented. The results have shown that TIMeS still useful for supporting collaborative learning. There are some problems have been identified and need some improvement to enhance and increase students learning. Finally, we present a diagram to propose integrating serious game engine in TIMeS.
Keywords
"Collaborative work","Games","Electronic learning","Engines","Collaborative tools","Electronic mail"
Publisher
ieee
Conference_Titel
Interactive Digital Media (ICIDM), 2015 4th International Conference on
Type
conf
DOI
10.1109/IDM.2015.7516323
Filename
7516323
Link To Document