Title :
The Fisher information game for optimal design of synchronization patterns in blind watermarking
Author :
P. Moulin;A. Ivanovic
Author_Institution :
Beckman Inst. for Adv. Sci. & Technol., Illinois Univ., Urbana, IL, USA
fDate :
6/23/1905 12:00:00 AM
Abstract :
This paper develops an optimization methodology for designing and embedding synchronization patterns in images, for watermarking applications in which the host image is not available the decoder. Optimality is in the sense of a certain Fisher information game between the embedder and the attacker. Analytical solutions are derived for problems involving translation, rotation, linear filtering, and additive Gaussian noise attacks.
Keywords :
"Watermarking","Decoding","Design methodology","Solid modeling","Design optimization","Games","Maximum likelihood detection","Additive noise","Gaussian noise","Data encapsulation"
Conference_Titel :
Image Processing, 2001. Proceedings. 2001 International Conference on
Print_ISBN :
0-7803-6725-1
DOI :
10.1109/ICIP.2001.958550