• DocumentCode
    3789946
  • Title

    Radiance caching for efficient global illumination computation

  • Author

    J. Krivanek;P. Gautron;S. Pattanaik;K. Bouatouch

  • Author_Institution
    IRISA, Rennes, France
  • Volume
    11
  • Issue
    5
  • fYear
    2005
  • Firstpage
    550
  • Lastpage
    561
  • Abstract
    In this paper, we present a ray tracing-based method for accelerated global illumination computation in scenes with low-frequency glossy BRDFs. The method is based on sparse sampling, caching, and interpolating radiance on glossy surfaces. In particular, we extend the irradiance caching scheme proposed by Ward et al. (1988) to cache and interpolate directional incoming radiance instead of irradiance. The incoming radiance at a point is represented by a vector of coefficients with respect to a hemispherical or spherical basis. The surfaces suitable for interpolation are selected automatically according to the roughness of their BRDF. We also propose a novel method for computing translational radiance gradient at a point.
  • Keywords
    "Lighting","Interpolation","Ray tracing","Acceleration","Layout","Monte Carlo methods","Sampling methods","Computer science","Rough surfaces","Surface roughness"
  • Journal_Title
    IEEE Transactions on Visualization and Computer Graphics
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2005.83
  • Filename
    1471692