DocumentCode
383389
Title
Multiresolution block sampling-based method for texture synthesis
Author
Yu, Yue ; Luo, Jiebo ; Chen, Chang Wen
Volume
1
fYear
2002
fDate
2002
Firstpage
239
Abstract
We present an efficient multiresolution block sampling-based texture synthesis algorithm that works well for a wide variety of challenging textures. We consider the texture synthesis as a procedure that first estimates and then resamples a probability function. To achieve the effect of good and fast estimation of the probability function for a given texture as well as to retain the structural information during synthesis, we propose a concept of block sampling and a corresponding novel scheme of texture synthesis based on multiresolution block sampling (MBS). The computational complexity of the proposed algorithm is much lower than that of existing algorithms. Experimental results have shown that his novel texture synthesis algorithm produces superior results for many challenging textures.
Keywords
computational complexity; image processing; probability; block sampling; computational complexity; multiresolution block sampling-based method; probability function; texture synthesis; Chaos; Computer graphics; Computer vision; Image sampling; Layout; Pixel; Probability distribution; Psychology; Sampling methods; Statistics;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition, 2002. Proceedings. 16th International Conference on
ISSN
1051-4651
Print_ISBN
0-7695-1695-X
Type
conf
DOI
10.1109/ICPR.2002.1044666
Filename
1044666
Link To Document