• DocumentCode
    3835888
  • Title

    Stages as Models of Scene Geometry

  • Author

    Vladimir Nedovic;Arnold W.M. Smeulders;Andre Redert;Jan-Mark Geusebroek

  • Author_Institution
    University of Amsterdam, Amsterdam
  • Volume
    32
  • Issue
    9
  • fYear
    2010
  • Firstpage
    1673
  • Lastpage
    1687
  • Abstract
    Reconstruction of 3D scene geometry is an important element for scene understanding, autonomous vehicle and robot navigation, image retrieval, and 3D television. We propose accounting for the inherent structure of the visual world when trying to solve the scene reconstruction problem. Consequently, we identify geometric scene categorization as the first step toward robust and efficient depth estimation from single images. We introduce 15 typical 3D scene geometries called stages, each with a unique depth profile, which roughly correspond to a large majority of broadcast video frames. Stage information serves as a first approximation of global depth, narrowing down the search space in depth estimation and object localization. We propose different sets of low-level features for depth estimation, and perform stage classification on two diverse data sets of television broadcasts. Classification results demonstrate that stages can often be efficiently learned from low-dimensional image representations.
  • Keywords
    "Solid modeling","Layout","Computational geometry","Image reconstruction","Multimedia communication","TV broadcasting","Remotely operated vehicles","Mobile robots","Navigation","Image retrieval"
  • Journal_Title
    IEEE Transactions on Pattern Analysis and Machine Intelligence
  • Publisher
    ieee
  • ISSN
    0162-8828
  • Type

    jour

  • DOI
    10.1109/TPAMI.2009.174
  • Filename
    5282498