DocumentCode :
384103
Title :
Tangible bits: designing the boundary between people, bits, and atoms
Author :
Ishii, Hiroshi
Author_Institution :
Media Lab., MIT, Cambridge, MA, USA
Volume :
3
fYear :
2002
fDate :
2002
Abstract :
A summary form only given. Where the sea meets the land, life has blossomed into a myriad of unique forms in the turbulence of water, sand, and wind. At another seashore between the land of atoms and the sea of bits, we are now facing the challenge of reconciling our dual citizenships in the physical and digital worlds. Windows to the digital world are confined to flat square screens and pixels, or ´painted bits´. Unfortunately, one can not feel and confirm the virtual existence of this digital information through one´s body. Tangible Bits, our vision of human computer interaction, seeks to realize seamless interfaces between humans, digital information, and the physical environment by giving a physical form to digital information, making bits directly manipulable and perceptible. The goal is to blur the boundary between our bodies and cyberspace and to turn the architecture space into an interface between the body, bits, and atoms. The author presents a variety of tangible user interfaces. The Tangible Media Group is designed and presented within the CHI, SIGGRAPH, UIST, CSCW, IDSA, ICSID, and Ars Electronica communities.
Keywords :
man-machine systems; user interfaces; Tangible Bits; Tangible Media Group; cyberspace; digital information; human computer interaction; physical environment; seamless interfaces; tangible user interfaces; Computer architecture; Human computer interaction; Laboratories; User interfaces;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Pattern Recognition, 2002. Proceedings. 16th International Conference on
ISSN :
1051-4651
Print_ISBN :
0-7695-1695-X
Type :
conf
DOI :
10.1109/ICPR.2002.1047848
Filename :
1047848
Link To Document :
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