DocumentCode
3861881
Title
Chaos-based random number generators. Part II: practical realization
Author
T. Stojanovski;J. Pihl;L. Kocarev
Author_Institution
Expert Inf. Services, Melbourne, Vic., Australia
Volume
48
Issue
3
fYear
2001
Firstpage
382
Lastpage
385
Abstract
This paper and its companion (see ibid., vol. 48, p. 281-88, 2001) are devoted to to the analysis of the application of a chaotic piecewise-linear one-dimensional (PL1D) map as Random Number Generator (RNG). In Part I, me have mathematically analyzed the information generation process of a class of PL1D maps. In this paper, we find optimum parameters that give an RNG with lowest redundancy and maximum margin against parasitic attractors. Further, the map is implemented in a 0.8 /spl mu/m standard CMOS process utilizing switched current techniques. Post-layout circuit simulations of the RNG indicate no periodic attractors over variations in temperature, power supply and process conditions, and maximum redundancy of 0.4%. We estimate that the output bit rate of our RNG is 1 Mbit/s, which is substantially higher than the output bit rate of RNGs available on the market.
Keywords
"Chaos","Random number generation","Circuits","Information analysis","Temperature","Power supplies","Bit rate","Electric breakdown","Piecewise linear techniques","CMOS process"
Journal_Title
IEEE Transactions on Circuits and Systems I: Fundamental Theory and Applications
Publisher
ieee
ISSN
1057-7122
Type
jour
DOI
10.1109/81.915396
Filename
915396
Link To Document