• DocumentCode
    38669
  • Title

    Design and Implementation of Chinese Dark Chess Programs

  • Author

    Shi-Jim Yen ; Cheng-Wei Chou ; Jr-Chang Chen ; I-Chen Wu ; Kuo-Yuan Kao

  • Author_Institution
    Dept. of Comput. Sci. & Inf. Eng., Nat. Dong Hwa Univ., Hualien, Taiwan
  • Volume
    7
  • Issue
    1
  • fYear
    2015
  • fDate
    Mar-15
  • Firstpage
    66
  • Lastpage
    74
  • Abstract
    Chinese Dark Chess is an old and very popular game in the Chinese culture sphere. This game is a stochastic game with symmetric hidden information. This paper reviews alpha-beta search with chance nodes and proposes heuristics on Chinese Dark Chess programs. We propose an application of nondeterministic Monte Carlo Tree Search with random nodes for tackling partial observation. The proposed methods were implemented in the program Diablo, which won four Chinese Dark Chess tournaments in TAAI 2011/2012, TCGA 2011/2012 computer game tournaments. Diablo also played hundreds of games with different human players and programs based on alpha-beta search. These results show that the nondeterministic MCTS equipped with our heuristics is promising for Chinese Dark Chess.
  • Keywords
    Monte Carlo methods; computer games; random processes; stochastic games; tree searching; Chinese culture sphere; Chinese dark chess program; alpha-beta search; computer game tournament; nondeterministic MCTS; nondeterministic Monte Carlo tree search; program Diablo; random nodes; stochastic game; symmetric hidden information; Backpropagation; Color; Educational institutions; Electronic mail; Games; Monte Carlo methods; Probability distribution; Chance nodes; Chinese Dark Chess; Monte Carlo Tree Search; nondeterministic actions; stochastic games;
  • fLanguage
    English
  • Journal_Title
    Computational Intelligence and AI in Games, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1943-068X
  • Type

    jour

  • DOI
    10.1109/TCIAIG.2014.2329034
  • Filename
    6826513