• DocumentCode
    393804
  • Title

    Evolutionary constitution of game player agents

  • Author

    Handa, Hiroyuki ; Horiuchi, T.

  • Author_Institution
    Okayama Univ., Japan
  • Volume
    3
  • fYear
    2002
  • fDate
    5-7 Aug. 2002
  • Firstpage
    1609
  • Abstract
    In this paper, we propose a constitution method of game player agent that adopts a neural network as a state evaluation function for the game player, and evolves its weights and structure by evolutionary strategy. In this method, we attempt to acquire a better state evaluation function by evolving weights and structure simultaneously.
  • Keywords
    games of skill; genetic algorithms; neural nets; software agents; complete-information games; evolutionary computations; game player agent; game-playing programs; neural network; state evaluation function; Artificial intelligence; Classification tree analysis; Constitution; Educational institutions; Evolutionary computation; Function approximation; Genetic mutations; Learning; Neural networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    SICE 2002. Proceedings of the 41st SICE Annual Conference
  • Print_ISBN
    0-7803-7631-5
  • Type

    conf

  • DOI
    10.1109/SICE.2002.1196552
  • Filename
    1196552