DocumentCode
394534
Title
Fully scalable texture coding of arbitrarily shaped video objects
Author
Danyali, Habibollah ; Mertins, Alfred
Author_Institution
Sch. of Electr., Comput. & Telecommun. Eng., Wollongong Univ., NSW, Australia
Volume
3
fYear
2003
fDate
6-10 April 2003
Abstract
This paper presents a fully scalable texture coding algorithm for arbitrarily shaped video object based on the 3D-SPIHT algorithm. The proposed algorithm, called Fully Scalable Object-based 3D-SPIHT (FSOB-3DSPIHT), modifies the 3D-SPIHT algorithm to code video objects with arbitrary shape and adds spatial and temporal scalability features to it. It keeps important features of the original 3D-SPIHT coder such as compression efficiency, full embeddedness, and rate scalability. The full scalability feature of the modified algorithm is achieved through the introduction of multiple resolution dependent lists for the sorting stage of the algorithm. The idea of bitstream transcoding without decoding to obtain different bitstreams for various spatial and temporal resolutions and bit rates is completely supported by the algorithm.
Keywords
data compression; image resolution; image texture; set theory; transform coding; video coding; 3D-SPIHT algorithm; FSOB-3DSPIHT; Fully Scalable Object-based 3D-SPIHT; arbitrarily shaped video objects; bitstream transcoding; compression efficiency; fully scalable texture coding algorithm; modified algorithm; multiple resolution; rate scalability; spatial resolution; spatial scalability features; temporal resolution; temporal scalability features; Decoding; Discrete wavelet transforms; Image coding; Layout; Partitioning algorithms; Scalability; Shape; Spatial resolution; Video coding; Video compression;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech, and Signal Processing, 2003. Proceedings. (ICASSP '03). 2003 IEEE International Conference on
ISSN
1520-6149
Print_ISBN
0-7803-7663-3
Type
conf
DOI
10.1109/ICASSP.2003.1199494
Filename
1199494
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